2.18 Additional Core Concepts Preview
This chapter provided a high-level tour. Many powerful Rust features build upon these basics. Here’s a glimpse of what subsequent chapters will explore in detail:
- Standard Library: Rich collections (
Vec<T>dynamic arrays,HashMap<K, V>hash maps), I/O, networking, threading primitives, and more. Generally more comprehensive than the C standard library. - Compound Data Types: In-depth look at
structs (like C structs),enums (more powerful than C enums, acting like tagged unions), and tuples. - Ownership, Borrowing, Lifetimes: The core mechanisms ensuring memory safety. Understanding these is crucial for writing idiomatic Rust.
- Pattern Matching: Advanced control flow with
match, enabling exhaustive checks and destructuring of data. - Generics: Writing code that operates over multiple types without duplication, similar to C++ templates but with different trade-offs and compile-time guarantees.
- Concurrency: Rust’s fearless concurrency approach using threads, message passing, and shared state primitives (
Mutex,Arc) that prevent data races at compile time via theSendandSynctraits. - Asynchronous Programming: Built-in
async/awaitsyntax for non-blocking I/O, used with runtime libraries liketokioorasync-stdfor highly concurrent applications. - Testing: Integrated support for unit tests, integration tests, and documentation tests via
cargo test. unsafeRust: A controlled escape hatch to bypass some compiler guarantees when necessary (e.g., for Foreign Function Interface (FFI), hardware interaction, or specific optimizations), clearly marking potentially unsafe code blocks.- Tooling: Beyond
cargo buildandcargo run, exploringclippy(linter for common mistakes and style issues), dependency management, workspaces, and more.