9.10 Generic Structs
9.10.1 Defining a Generic Struct
#![allow(unused)] fn main() { struct Point<T> { x: T, y: T, } }
You can use any type for T
, resolved at instantiation:
struct Point<T> { x: T, y: T, } fn main() { let integer_point = Point { x: 5, y: 10 }; let float_point = Point { x: 1.0, y: 4.0 }; }
9.10.2 Methods on Generic Structs
impl<T> Point<T> {
fn x(&self) -> &T {
&self.x
}
}