6.10 Summary
In this chapter, we've explored:
- Ownership and Memory Management:
- Rust's ownership rules and how they ensure memory safety.
- Comparison of ownership transfer (move semantics) between Rust and C.
- Move Semantics, Cloning, and Copying:
- The difference between moving and cloning data.
- How scalar types implement the
Copy
trait.
- Borrowing and References:
- The rules of borrowing in Rust.
- Comparison between Rust references and C pointers.
- The
String
Type and Memory Allocation:- Understanding stack vs. heap allocation.
- The internal structure of a
String
.
- Slices:
- How slices allow borrowing portions of data.
- Using slices in functions for flexibility and efficiency.
- Lifetimes:
- Ensuring valid references with lifetimes.
- Lifetime annotations and common pitfalls.
- Smart Pointers and Heap Allocation:
- Using
Box<T>
,Rc<T>
,Arc<T>
, andRefCell<T>
for advanced memory management.
- Using
- Unsafe Rust and Interoperability with C:
- When and how to use
unsafe
blocks. - Interfacing Rust code with C.
- When and how to use
- Comparison with C Memory Management:
- How Rust's approach prevents common memory safety issues found in C.
Understanding Rust's ownership and borrowing system is crucial for writing safe and efficient code. By leveraging these concepts, you can avoid many of the pitfalls associated with manual memory management in C.